Variables
Variables are the program's memory: they keep the values you want to reuse or change.
What is a Variable?
A variable is a named container that holds a value.
X = 10
Using Variables
Once a variable is created, you can use it in expressions.
X = 10 PRINT X
Updating Variables
You can update a variable by assigning it a new expression. The debugger is useful here because it shows the value changing after each step.
X = 5 X = X + 2 PRINT X
Variable Types
MiniScript+ supports different types of values:
- Numbers → 10, 3.14
- Strings → "Hello"
- Booleans → true, false
A = 10 B = "Hello" C = true
Naming Variables
Variable names should be clear and meaningful.
score = 100 name = "Alex"
Avoid using spaces or special characters.